Culver City, California, May 20, 2026 – Hooman Arman Nissani, a video game developer and technical director, is calling on educators, parents, and students to back expanded access to programming and technology learning opportunities. Leveraging his own journey into the gaming sector, Nissani is publicly highlighting how early exposure to coding can help build career paths in interactive entertainment and broader technology fields.
Nissani, who founded independent game studio Nissani Interactive, notes that his interest in programming started during childhood, when he explored computer programming using books and tutorials he accessed at the Glendale Public Library.
“Learning to code completely altered the course of my life,” Nissani stated. “When I was young, I didn’t only want to play games. I wanted to figure out how they operated, and eventually build games of my own.”
Right now, the video game industry is one of the fastest-growing segments of the global entertainment market. Per industry reports, the global gaming market brought in more than $180 billion in revenue in recent years, with over three billion people across the world playing video games. At the same time, demand for skilled programmers, designers, and technical artists continues to climb.
Even with this rapid growth, access to technology education remains inconsistent. Research from organizations including Code.org shows that fewer than half of U.S. high schools offer computer science courses, leaving millions of students without early exposure to basic programming fundamentals.
For Nissani, these gaps point to a clear opportunity to expand available educational pathways.
“There are many talented young people who never discover programming simply because they don’t encounter it at an early age,” he explained. “Access to technology education can unlock doors that students might not even know exist.”
Nissani’s career demonstrates how an early interest in technology can grow into leadership in a creative industry. After studying computer science and game design at the University of California, Irvine, he started working as a junior gameplay programmer in 2009, before advancing through roles in game systems engineering, lead programming, and technical direction.
He later contributed to a number of major game projects, including the open-world RPG Eclipse of Empires, cyberpunk action title Neon Circuit, and strategy simulation game Frontier Architects, where he helped build artificial intelligence systems, dynamic in-game environments, and procedural world mechanics.
Currently, through his independent studio, Nissani continues to explore emerging technologies such as AI-powered characters and adaptive storytelling systems.
Alongside his game development work, he also supports programs that introduce young people to programming and digital creation.
“Technology is being integrated into nearly every industry,” Nissani noted. “Teaching coding and digital problem-solving skills early on equips students with tools they can use for the rest of their lives.”
Programs focused on technology education have already shown measurable, proven impact. Studies from nonprofit education groups indicate that students who take computer science courses are more likely to pursue STEM careers and build stronger analytical and problem-solving abilities. In addition, computer science jobs are projected to remain among the fastest-growing occupations in the United States over the coming decade.
Nissani believes the gaming industry can play a part in inspiring the next generation of programmers and creators.
“Games are often the entry point,” he said. “Many developers get their start simply because they love playing games. Once they realize they can build those virtual worlds themselves, that curiosity can turn into a full career.”
He encourages individuals to support technology education in their local communities by mentoring students, backing coding programs, or simply encouraging young people to explore programming tools and creative technology platforms.
“Sometimes all it takes is one opportunity, or one teacher introducing a student to coding,” Nissani said. “That small moment can shape the entire trajectory of someone’s future.”
As the gaming industry continues to expand and technology evolves, widening access to programming education may help ensure that the next generation of creators reflects a broad range of ideas, lived experiences, and perspectives.
“Games are ultimately rooted in creativity and imagination,” Nissani said. “The more people who have the chance to learn these skills, the more interesting and innovative the future of interactive media will be.”
Call to Action
Students, parents, and educators interested in supporting technology education can explore coding resources through local libraries, community tech workshops, school STEM programs, and free online programming platforms. Even small steps — such as introducing students to basic programming tools or game design tutorials — can help spark long-term interest in technology and creative development.
To read the full interview, visit the website here.
About Hooman Nissani
Hooman Arman Nissani is an American video game developer, game designer, and technical director based in Culver City, California. He is the founder of Nissani Interactive, an independent game studio focused on narrative-driven experiences and AI-powered gameplay systems. With a background in computer science and game design from the University of California, Irvine, Nissani has contributed to multiple video game titles across PC and console platforms, and is known for his work in game systems programming, artificial intelligence design, and procedural world development.
Contact:
Info@hoomannissanicalifornia.com
Source: Hooman Nissani
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